Service 02 · iOS and Android · React Native
Mobile apps that make it to the store.
From a scope call to a listing on the App Store and Google Play. One React Native codebase, native modules where they matter, and a team that has shipped its own apps through the same review queue.
01 — What's included
Everything between the idea and the listing.
You can take the whole chain or hand us the part that is stuck.
02 — Why React Native
Two stores, one codebase, native where it counts.
For most products, React Native gets you to both stores for the cost of one app and keeps one team responsible for the whole thing.
Where the platform matters, we write the native part: background audio and alarms, widgets, camera pipelines. Alarmyx rings from a locked phone because of a native module, not in spite of React Native.
If your app is a camera, a game or a 3D tool, we will say so on the first call and recommend fully native.
Core
React Native, TypeScript, Expo where it fits
Native
Swift and Kotlin modules, widgets, background tasks
Services
Push, in-app purchases, analytics, crash reporting
Quality
Device lab, TestFlight and internal tracks before every release
03 — How it runs
What you get, week by week.
Week 1
Scope
You get: screen list, written scope, estimate, a dated plan.
Weeks 2–3
Design
You get: a clickable prototype to test with real users before a line of code.
Weeks 4–10
Build
You get: a TestFlight build every week, a demo call, the code in your repositories.
Launch
Release
You get: both listings live, monitoring on, handover docs, a support plan.
04 — Pricing
Fixed scope
For an app with a defined screen list. Price and date in writing; changes estimated separately.
Dedicated team
For a product that keeps evolving. A senior engineer and a designer on your board, monthly, cancel with 2 weeks' notice.
05 — Questions
About mobile projects.
React Native for most products: one codebase, both stores, one team. Fully native when the app is a camera, a game or a 3D tool. We tell you which on the first call, and we have built both.
Yours. Developer accounts, repositories and infrastructure are in your name from the start, so there is no handover and no lock-in.
A TestFlight or internal-track build goes out every week from the first week of development. The first store release is usually 10 weeks after the scope call.
Crash monitoring, OS and store-policy updates, and new features on a monthly plan. Or a clean handover to your team with docs and a walkthrough.
Get an estimate
Send us the idea. We send back a plan.
A paragraph is enough. You get a written scope and an estimate after one call, whether or not you go on with us.